Star Wars Squadrons

  • Gameplay
  • Story
  • Audio
  • Visuals
  • Entertainment

​Also available on PlayStation 4 and Windows

Picture

Review written by Stephen Deck; originally published 10/11/2020 on Teacher by Day, Gamer by Night

I normally am not one to jump on Star Wars games on release day – I’m a much bigger Star Trek fan than I am a Star Wars fan – but this is one that I knew from the first reveal that I couldn’t sleep on.  John Linneman said in Digital Foundry’s review that Star Wars Squadrons was a “perfect console game,” and I couldn’t agree more.  He was able to test it on Xbox One, Xbox One X, Playstation 4, Playstation 4 Pro, and Playstation VR whereas I’ve only been able to play on the Xbox One X, but between my personal experience with the One X and his detailed analysis of how it runs on the other hardware, I’ve got to tip my had to EA – this really is a perfect console game.

Picture

Let’s start with the reason I play games – the single-player campaign.  The story takes place between the end of Return of the Jedi and the start of The Force Awakens as the Galactic Empire continues to struggle against the infant New Republic while dealing with the fallout of Emperor Palpatine’s death.  The game tells a split narrative in which you play as both a New Republic pilot and an Imperial pilot depending on the mission.  The campaign revolves around the New Republic’s secret project to build its new Starhawk class capital ship, either running missions as a Republic pilot to help make that construction a reality or as an Imperial pilot to sabotage the project.  The story itself is great, but what really sold it for me is the motion capture and voice acting.  A lot of the cut scenes really felt like I was watching a Star Wars movie.  It’s a hell of a cinematic game.

Picture

The gameplay itself is, at its core, your average first-person space dogfighter but polished to perfection.  The game features four classes of ships the exact class of which naturally varies depending on whether you’re playing as the Republic or the Empire – Fighter (X-Wing or TIE Fighter), Interceptor (A-Wing or TIE Interceptor), Bomber (Y-Wing or TIE Bomber), and Support (U-Wing or TIE Reaper).  Each ship handles totally differently and plays a different role, so there’s plenty of gameplay variety to be had here.  The handling of the fighters makes it feel more authentic than I can adequately describe.  I can only imagine how fantastic playing this VR must be (note to self: double-dip on Playstation 4).  By gaining experience and leveling up in multiplayer, you can unlock additional ship components each of which has their own pros and cons.  Some lasers do more damage than others but overheat faster.  Some shields have a higher capacity but slower recharge.  Some hulls have more hit points but cut your maneuverability.  Some engines have better boost but lower top speed.  You can equip various secondary items – repair droid, proton torpedoes, seeker missiles, etc.  In that regard, your ship loadouts are every bit as customizable as loadouts in a first-person shooter, and can add an enormous amount of variety to the gameplay.

Picture

Despite the fact that I’m primarily a story mode gamer, it was actually the multiplayer that drove my purchase decision here.  Normally I’d have gotten a game like this on Playstation 4 due to the VR support, but I got this one on Xbox One to play with college friends, and I absolutely do not regret that decision because the multiplayer here is absolutely fantastic.  You’ve got your standard PVP dogfight mode – Imperial team vs Republic team – but you’ve also got two versions of a fleet battle mode.  In this game mode, each team has a capital ship, two frigates, and a bunch of fighters.  Your goal is to destroy enough enemy fighters to gain the momentum advantage, then destroy the two frigates, then finally destroy the capital ship to attain victory.  If enough of your ships get destroyed to give the enemy the momentum advantage, you have to go on the defensive until you can retake that advantage.  It’s a brilliant game mode that in my opinion is far more rewarding than the standard dogfight.  There are two versions of this mode – PVP and PVE.  The difference is pretty obvious; both teams are human players in one version whereas one team is entirely AI in the other.

Picture

Star Wars Squadrons just gets everything right.  It really is a perfect console experience.  The single-player is a ton of fun, the multiplayer is virtually perfect, and the game looks absolutely beautiful in 4K.  The detail on the huge battleships is stunning, and the frame rate is damn locked at 60 fps on the One X.  The cherry on top is that the game is only $40 on day one.  This is peak Star Wars action, folks, and it’s a perfect swan song for the Frostbite 3 engine since I’d be willing to be that this will probably be the last major AAA game we see released before EA unveils Frostbite 4.  No matter if you’re an Xbox gamer, a Playstation gamer, or a PC gamer, between how damn good this game his, how well it runs, and its relatively low price point, this is one flight combat sim you can’t afford to sleep on especially with the Playstation 5 and Xbox Series X having backward compatibility.

You must be logged in to post a comment.

Latest Comments

Tags

#birdsofprey #harleyquinn #Chapter2 #code8 #Countdownmovie #Hobbs&Shaww #MIB #MIBInternatiional #njpw #petsematary #horror #stephenking #remake #robbieamell #stephenamell #Summerblockbuster #tokyodome #wrestlekingdom 3D0 8-Bit 2018 2020 Access Action Adaption All am2 Amazon Animal Crossing Animated Anime Anthem A Plague Tale Arrow Askiisoft Games Atlus awesome con Bargain Bin black voice Blockbuster Books Borderlands Boss Rush Budget Title Capcom CBS CGI Champion Chinese Cinema clara delgado Classic Classics Cold War Comic Book Comics Commentary Console coronavirus covid19 CW Cyberpunk cytonius Dangerous Driving darius morgan Dark Souls DaveMarquez DC DCComics DC Comics DC Universe Devil May Cry Devolver Games DICE Digital Directors Cut Discovery Disney Division 2 DLC Doom DOS Drama Dreamcast EA EDF Editorial Endgame Epic Episode One Fallout Family Film Fan Fan Translation Far From Home featured Fire Emblem FromSoftware Furi Game Bakers GAMEBOY ADVANCE Game of the year Games gamestop Gaming Gearbox God Of War Google Graphic Novel Gundam Hack and Slash Harley Quinn Haven Hellblazer Home horrible Horrible Games Horror Import Imported Indie Jedi JRPG julio pena Just Cause Justice Smith Kingston Kofi Labo Leaving Lego Live-Action Loot-Shooter Lootbox Lucifer Marvel Marvel Studios master arts studio May2019 MCU Microsoft mikhail hardy minorities in comics MOBILE Movie Movies Music Namco NES Netflix New LIne Cinemas New Vegas NINTENDO Nintendo 64 NINTENDO SWITCH NioH NioH2 No Spoilers Obsidian Origin PC PC Mods Persona Platformer PLAYSTATION PLAYSTATION 2 PLAYSTATION 4 PLAYSTATION VITA Pokemon Pokemon Home Pokemon Mystery Dungeon Pokemon Sword and Shield pop culture PopCulture Portable PRO Ps2 PS4 Racing rae comics Reaction Remake Remaster Resident Evil Retreon RETRO reviews Rock RPG RTS Ryan Reynolds Samurai Sandman Santa Monica Sci-fi Scifi SD Gundam Season Four Sega Sequel Series Shazam Shenmue Shooters SNES social emotional learning Sonic Sony Soulsborne space speekgeekunlimited Spider-Man Spoilers Square Enix SRPG Stadia Star Trek Star Wars Steam stephanie kimou Stephen Amell Streaming Stylized Shooter Subscription Suit Superman Super Villain Switch tactics Team Ninja television tj sterling tony weaver jr. Trailer Turn Based Twin-Stick Shooter Ubisoft Video Video Games VR waifu WB Weezer weird enough productions WiiU Williamson_Josh Wolfenstein Wrestling WWE X Xbox XBOX ONE Zombie

Latest Posts

%d bloggers like this: