Marble Madness (NES)

  • Gameplay
  • Audio
  • Visuals
  • Entertainment

Also available on Master System, Genesis, Super Nintendo, Game Boy, Game Boy Advance, Game Gear, Commodore 64, ZX Spectrum, X68000, Amiga, Atari ST, Apple II, and Apple IIGS

Picture

Review written by Stephen Deck; originally published 06/29/2021 on Teacher by Day, Gamer by Night

During the COVID-19 pandemic, John Oliver did a bit in one of his shows on Jelle’s Marble Runs and the bizarre and beautiful world of marble racing.  I was instantly hooked, and since I got hooked on JMR (go Mellow Yellow!), I’ve regained a bit of the interest in marbles in general that I had when I was a kid.  On a bit of an NES kick lately, I thought I’d go ahead and give Marble Madness a spin.

Picture

Source

Marble Madness is a somewhat physics-based game (emphasis on the “somewhat”) where you either race against an opponent or the clock across stages with a variety of obstacles and challenges.  You’ve got hills, sharp 90 degree turns, drops that can break your marble more easily than the legs of a horse in Skyrim, weird living cans that eat your marble, puddles of acid that dissolve your marble, so on and so forth.  It’s a really clever design, to be honest.  Unfortunately, the execution is much less impressive than the concept.

Picture

Source

First off, the game is very short at only six stages that take between 45 and 90 seconds each to complete.  Assuming you don’t fail to complete a course in the time allotted, that’s about ten minutes for a complete playthrough – not a lot of content there.  Second, it’s trying to incorporate physics-based movement with the inclines and a couple of launching areas in an NES game from 1989; it just doesn’t work particularly well.  The camera is also positioned at the bottom of the screen looking at the levels from a corner; think where home base is on a baseball diamond.  This makes the controls just feel awkward with respect to the camera placement, at least in my opinion.

Picture

Source

Marble Madness is a game with a wonderful concept but tragically poor execution.  Had I played ports for the Genesis or Super Nintendo, it probably would have been fine, but on NES, it just falls woefully short of what it could have been.  It’s worth a look for NES enthusiasts given how short it is, but unless you’re really into collecting for the NES, I can’t recommend running out and finding a copy of this.  It’s just too short and too subpar to be worth going out of your way to play.

You must be logged in to post a comment.

Latest Comments

Tags

#birdsofprey #harleyquinn #Chapter2 #code8 #Countdownmovie #Hobbs&Shaww #maverick #MIB #MIBInternatiional #milesteller #njpw #petsematary #horror #stephenking #remake #robbieamell #sequel #stephenamell #Summerblockbuster #tokyodome #tomcruise #topgun #topgunmaverick #topgunmovie #wrestlekingdom 3D0 8-Bit 2018 2020 Access Action Adaption All am2 Amazon Animal Crossing Animated Anime Anthem A Plague Tale Arrow Askiisoft Games Atari Atlus awesome con Bargain Bin black voice Blockbuster Books Borderlands Boss Rush Budget Title Call of Duty Capcom CBS CGI Champion Chinese Cinema clara delgado Classic Classics Cold War Comic Book Comics Commentary Console Contra coronavirus covid19 CW Cyberbug Cyberpunk Cyberpunk 2077 cytonius Dangerous Driving darius morgan Dark Souls DaveMarquez DC DC Comics DCComics DC Universe Devil May Cry Devolver Games DICE Digital Directors Cut Discovery Disney Division 2 DLC Doom DOS Dragon Quest Drama Dreamcast Dynasty Warriors EA EDF Edge Of Nerd Editorial Endgame Epic Episode One Fallout Famicom Family Film Fan Fan Translation Far From Home featured Fire Emblem FPS FromSoftware Furi Game Bakers Game Boy GAMEBOY ADVANCE Game Boy Color Gamecube GAME GEAR Game of the year Game Pass Games gamestop Gaming Gearbox Gears of War Glitches God Of War Google Graphic Novel Gundam Hack and Slash Harley Quinn Haven Hellblazer Home horrible Horrible Games Horror Hyrule Warriors Import Imported Indie Jedi JRPG julio pena Just Cause Justice League Justice Smith Kingston Kofi Labo Launch Day Leaving Legend of Zelda Lego Lewd Live-Action Loot-Shooter Lootbox Lucifer Marvel Marvel Studios master arts studio May2019 MCU Metroid Microsoft mikhail hardy Miles Morales minorities in comics MOBILE Movie Movies Music Musou Namco Need for Speed NES Netflix New LIne Cinemas New Vegas NINTENDO Nintendo 64 NINTENDO SWITCH NINTENDO WII U NioH NioH2 No Spoilers Obsidian Origin PC PC Gaming PC Mods Persona Platformer PLAYSTATION PLAYSTATION 2 PLAYSTATION 3 PLAYSTATION 4 PlayStation 5 PLAYSTATION VITA Pokemon Pokemon Home Pokemon Mystery Dungeon Pokemon Sword and Shield PopCulture pop culture Portable PRO Ps2 PS4 PS5 PSP Racing rae comics Reaction Reboot Refunds Remake Remaster Resident Evil Retreon RETRO reviews Rock RPG RTS Ryan Reynolds Samurai Sandman Santa Monica Sci-fi Scifi SD Gundam Season Four Sega SEGA SATURN Sequel Series Series X sharks Shazam Shenmue Shooter Shooters SNES social emotional learning Sonic Sony Soulsborne space speekgeekunlimited Spider-Man Spoilers Square Enix SRPG Stadia Star Trek Star Wars Steam stephanie kimou Stephen Amell Strategy Streaming Stylized Shooter Subscription Suit Superman SUPER NINTENDO Super Villain Switch tactics Team Ninja television tj sterling tony weaver jr. Trailer Turn Based Twin-Stick Shooter Ubisoft Video Video Games Visual Novel VR waifu WB Weezer weird enough productions WiiU Williamson_Josh Wolfenstein Wrestling WWE X Xbox Xbox 360 XBOX ONE Xbox Series Zack Snyder Zelda Zombie
%d bloggers like this: